Due to a number of factors, including the ongoing election drama in the US and some personal and day-job challenges, there’s not a lot of progress this week t...
Short update this week. As many of you can likely understand, we were a bit distracted this week by the drawn-out US Election. The whole circus took a lot of ou...
Happy Halloween, folks! We put in work on several different fronts this week, including story, character, map, and performance. Reworked Lighting We spent quite...
This was a bit of a slow week in terms of what we have to show, but not actually a slow week in terms of what we got done. You see… the Turncoat Universe—wh...
This was a challenging week. Several team members had personal and/or work issues that made it difficult to spend much time working on the game. We still manage...
Welcome to the very first Republic Sniper: Resurrection Screenshot Saturday post! Considering that Republic Sniper: Resurrection is a side project with only a c...
Architectural and environmental concept art was for Republic Sniper was usually done as “paintovers”, where the basic shapes were set up in a 3D program (Ma...